4bpp tiles | |
void | tte_init_chr4r (int bgnr, u16 bgcnt, u16 se0, u32 cattrs, u32 clrs, const TFont *font, fnDrawg proc) |
Initialize text system for 4bpp tiled, column-major surfaces. | |
void | chr4r_erase (int left, int top, int right, int bottom) |
Erase part of the 4bpp text canvas. | |
void | chr4r_drawg_b1cts (uint gid) |
Render 1bpp fonts to 4bpp tiles. | |
IWRAM_CODE void | chr4r_drawg_b1cts_fast (uint gid) |
Initialize text system for 4bpp tiled, column-major surfaces. |
There are actually two chr4 systems, with row-major and column-major tile indexing. The column-major version is more advanced, so use that when possible.
IWRAM_CODE void chr4r_drawg_b1cts_fast | ( | uint | gid | ) |
Initialize text system for 4bpp tiled, column-major surfaces.
bgnr | Background number. | |
bgcnt | Background control flags. | |
se0 | Base offset for screen-entries. | |
cattrs | Color attributes; one byte per attr. | |
clrs | ink(/shadow) colors. | |
font | Font to initialize with. | |
proc | Glyph renderer |
void tte_init_chr4r | ( | int | bgnr, | |
u16 | bgcnt, | |||
u16 | se0, | |||
u32 | cattrs, | |||
u32 | clrs, | |||
const TFont * | font, | |||
fnDrawg | proc | |||
) |
Initialize text system for 4bpp tiled, column-major surfaces.
bgnr | Background number. | |
bgcnt | Background control flags. | |
se0 | Base offset for screen-entries. | |
cattrs | Color attributes; one byte per attr. | |
clrs | ink(/shadow) colors. | |
font | Font to initialize with. | |
proc | Glyph renderer |