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	<title>Comments for Coranac</title>
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	<link>http://www.coranac.com</link>
	<description>my own little world</description>
	<lastBuildDate>Wed, 24 Feb 2010 18:31:28 -0500</lastBuildDate>
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		<title>Comment on grit &#8211; GBA Raster Image Transmogrifier by cearn</title>
		<link>http://www.coranac.com/projects/grit/comment-page-1/#comment-2996</link>
		<dc:creator>cearn</dc:creator>
		<pubDate>Wed, 24 Feb 2010 18:31:28 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/projects/grit/#comment-2996</guid>
		<description>Seems I misnamed the file, sorry. The link should work now.</description>
		<content:encoded><![CDATA[<p>Seems I misnamed the file, sorry. The link should work now.</p>
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		<title>Comment on grit &#8211; GBA Raster Image Transmogrifier by s_hansse</title>
		<link>http://www.coranac.com/projects/grit/comment-page-1/#comment-2995</link>
		<dc:creator>s_hansse</dc:creator>
		<pubDate>Wed, 24 Feb 2010 15:36:16 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/projects/grit/#comment-2995</guid>
		<description>Can&#039;t download the binary as it cannot be found... :(</description>
		<content:encoded><![CDATA[<p>Can&#8217;t download the binary as it cannot be found&#8230; :(</p>
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		<title>Comment on I maek game :D by Thyme Cypher</title>
		<link>http://www.coranac.com/2009/12/setds/comment-page-1/#comment-2986</link>
		<dc:creator>Thyme Cypher</dc:creator>
		<pubDate>Fri, 19 Feb 2010 16:32:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.coranac.com/?p=139#comment-2986</guid>
		<description>I remember this game... it was quite fun at times.</description>
		<content:encoded><![CDATA[<p>I remember this game&#8230; it was quite fun at times.</p>
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		<title>Comment on grit 0.8.4 (out with the old bugs, in with the new) by cearn</title>
		<link>http://www.coranac.com/2010/02/grit-0-8-4/comment-page-1/#comment-2985</link>
		<dc:creator>cearn</dc:creator>
		<pubDate>Fri, 19 Feb 2010 13:37:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.coranac.com/?p=154#comment-2985</guid>
		<description>A &lt;code&gt;static const&lt;/code&gt; is not a &lt;i&gt;literal&lt;/i&gt; constant, like a &lt;code&gt;#define&lt;/code&gt;, (or worse, a magic number), but it definitely is a constant. You could even say it&#039;s a realer constant that the others, as the compiler can actually see it.

The difference between a &lt;code&gt;static const&lt;/code&gt; and a &lt;code&gt;#define&lt;/code&gt; constant is effectively nil. No extra space is allocated for either one, which was my concern at first. It&#039;s generally advised to use &lt;code&gt;static const&lt;/code&gt; and &lt;code&gt;static inline&lt;/code&gt; instead of &lt;code&gt;#define&lt;/code&gt; anyway, I&#039;ve just been a little late with it.</description>
		<content:encoded><![CDATA[<p>A <code>static const</code> is not a <i>literal</i> constant, like a <code>#define</code>, (or worse, a magic number), but it definitely is a constant. You could even say it&#8217;s a realer constant that the others, as the compiler can actually see it.</p>
<p> The difference between a <code>static const</code> and a <code>#define</code> constant is effectively nil. No extra space is allocated for either one, which was my concern at first. It&#8217;s generally advised to use <code>static const</code> and <code>static inline</code> instead of <code>#define</code> anyway, I&#8217;ve just been a little late with it.</p>
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		<title>Comment on grit 0.8.4 (out with the old bugs, in with the new) by dasi</title>
		<link>http://www.coranac.com/2010/02/grit-0-8-4/comment-page-1/#comment-2984</link>
		<dc:creator>dasi</dc:creator>
		<pubDate>Thu, 18 Feb 2010 11:59:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.coranac.com/?p=154#comment-2984</guid>
		<description>Neat, here&#039;s how you&#039;d specify the Virtual Boy map entry format: &quot;16:p2hv_i11&quot;

About the change to -Len identifiers, I thought in C a static const wasn&#039;t a real constant. Or doesn&#039;t it matter?</description>
		<content:encoded><![CDATA[<p>Neat, here&#8217;s how you&#8217;d specify the Virtual Boy map entry format: &#8220;16:p2hv_i11&#8243;</p>
<p> About the change to -Len identifiers, I thought in C a static const wasn&#8217;t a real constant. Or doesn&#8217;t it matter?</p>
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		<title>Comment on grit 0.8.4 (out with the old bugs, in with the new) by CA</title>
		<link>http://www.coranac.com/2010/02/grit-0-8-4/comment-page-1/#comment-2969</link>
		<dc:creator>CA</dc:creator>
		<pubDate>Sat, 13 Feb 2010 23:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.coranac.com/?p=154#comment-2969</guid>
		<description>Great work! The custom bit format looks useful.</description>
		<content:encoded><![CDATA[<p>Great work! The custom bit format looks useful.</p>
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	<item>
		<title>Comment on Tonc &#8211; GBA Programming in rot13 by cearn</title>
		<link>http://www.coranac.com/projects/tonc/comment-page-1/#comment-2962</link>
		<dc:creator>cearn</dc:creator>
		<pubDate>Fri, 22 Jan 2010 17:37:19 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/projects/tonc/#comment-2962</guid>
		<description>Odd. I&#039;ve rebuilt tonclib here and it seems to compile okay. It did seem I missed a few points in the main codebase, though, so I&#039;ve re-uploaded everything. Maybe it&#039;ll work better this time.

About &lt;code&gt;INCLUDE&lt;/code&gt; vs &lt;code&gt;INCLUDES&lt;/code&gt;: &lt;code&gt;INCLUDE&lt;b&gt;S&lt;/b&gt;&lt;/code&gt; is supposed to be the list for include directories, and &lt;code&gt;INCLUDE&lt;/code&gt; is the variable that the compiler needs to search for the directories. You shouldn&#039;t replace one for the other, that won&#039;t work. Because of the obvious potential for confusion here, I always used &lt;code&gt;INCDIRS&lt;/code&gt; in the examples, but somehow missed it in the tonclib makefile.</description>
		<content:encoded><![CDATA[<p>Odd. I&#8217;ve rebuilt tonclib here and it seems to compile okay. It did seem I missed a few points in the main codebase, though, so I&#8217;ve re-uploaded everything. Maybe it&#8217;ll work better this time.</p>
<p> About <code>INCLUDE</code> vs <code>INCLUDES</code>: <code>INCLUDE<b>S</b></code> is supposed to be the list for include directories, and <code>INCLUDE</code> is the variable that the compiler needs to search for the directories. You shouldn&#8217;t replace one for the other, that won&#8217;t work. Because of the obvious potential for confusion here, I always used <code>INCDIRS</code> in the examples, but somehow missed it in the tonclib makefile.</p>
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		<title>Comment on Tonc &#8211; GBA Programming in rot13 by gooner</title>
		<link>http://www.coranac.com/projects/tonc/comment-page-1/#comment-2961</link>
		<dc:creator>gooner</dc:creator>
		<pubDate>Thu, 21 Jan 2010 19:21:08 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/projects/tonc/#comment-2961</guid>
		<description>There is a problem building the tonclib v1.4. It seems that make isn&#039;t pointing out where the headers are. I looked through the makefile and found some discrepancies between the variables INCLUDE and INCLUDES. But after changing them all to INCLUDES, the same thing happened.</description>
		<content:encoded><![CDATA[<p>There is a problem building the tonclib v1.4. It seems that make isn&#8217;t pointing out where the headers are. I looked through the makefile and found some discrepancies between the variables INCLUDE and INCLUDES. But after changing them all to INCLUDES, the same thing happened.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Filter juggling and comment preview by andreerur</title>
		<link>http://www.coranac.com/2009/08/filter-juggling-and-comment-preview/comment-page-1/#comment-2958</link>
		<dc:creator>andreerur</dc:creator>
		<pubDate>Fri, 15 Jan 2010 07:08:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.coranac.com/?p=103#comment-2958</guid>
		<description>I consider, that you are mistaken. Let&#039;s discuss it. Write to me in PM, we will communicate.  &lt;a href=&quot;http://usaviargabuy.fizwig.com/vigera-sample.html&quot; rel=&quot;nofollow&quot;&gt;vigera  womans&lt;/a&gt;   Good joke :)   What does a caterpillar do on New Year&#039;s Day? Turns over a new leaf!</description>
		<content:encoded><![CDATA[<p>I consider, that you are mistaken. Let&#8217;s discuss it. Write to me in PM, we will communicate.  <a href="http://usaviargabuy.fizwig.com/vigera-sample.html" rel="nofollow">vigera  womans</a>   Good joke :)   What does a caterpillar do on New Year&#8217;s Day? Turns over a new leaf!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Symmetrical date is symmetrical by Mike</title>
		<link>http://www.coranac.com/2010/01/symmetrical-date-is-symmetrical/comment-page-1/#comment-2951</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 13 Jan 2010 11:51:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.coranac.com/?p=142#comment-2951</guid>
		<description>I believe we should trademark the term Real Soon Now. Have you heard the rumors about the new line-up of videocards? Feel like running crysis in a 2000+ resolution? Aww you do!

Anyways, Braid muchos fun?</description>
		<content:encoded><![CDATA[<p>I believe we should trademark the term Real Soon Now. Have you heard the rumors about the new line-up of videocards? Feel like running crysis in a 2000+ resolution? Aww you do!</p>
<p> Anyways, Braid muchos fun?</p>
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