Coranac

It seems that a bug in the hiscore entry code that I thought I'd fixed over a month ago got resurrected in setds v1.0. So I fixed it – refixed it – today and we're now at setds v1.01.

 

Sigh. Gaddammit >_<

setds 1.0

2010-04-03 – 10:57 | .

I've finally taken the time to add proper saving that works on hardware (at least on my R4, which is the only card I have right now). I've also fixed a very annoying game-hanging bug and did some tweaking here and there, like correcting the decay constant so that I can finally get the scores that I was used to on tatset (2300+, wooo!).

This is pretty much where I wanted to go with this game, so it's now version 1.0. I may add some other things later, but for now I guess it's done.

Changes

  • new: FAT saving enabled :D. It's intended for argv-capable cards, though. You can still save without one of those, but you'll have to put in a little work.
  • new: Reset/Back buttons for high-score screen.
  • fix: Bug in shuffle code. Fixes the occasional hang at start of a new game.
  • tweak: I've altered the decay constant slightly; it should be closer to the original tatset now. The upshot is that scores will be a little higher.
  • tweak: Slightly bigger buttons.

Links

Powered by WordPress